44     int GetUserExtents(
double extents[6], 
size_t timestep);
 
   50     int GetUserExtents(
float extents[6], 
size_t timestep);
 
   57     int GetLocalExtents(
double extents[6], 
int timestep = -1);
 
   63     int GetLocalExtents(
float extents[6], 
int timestep = -1);
 
   70         const vector<double> localExtents(6,0.);
 
   71         return GetRootNode()->GetElementDouble(_extentsTag,localExtents);
 
   78     int SetLocalExtents(
const vector<double>& extents, 
int timestep = -1);
 
   84     int SetLocalExtents(
const double extents[6], 
int timestep = -1);
 
   90     int SetLocalExtents(
const float extents[6], 
int timestep = -1);
 
   96         const vector<double> defaultAngles(3,0.);
 
  103         const vector<double> defaultAngles(3,0.);
 
  104         const vector<double>& angles = GetRootNode()->GetElementDouble(
Box::_anglesTag,defaultAngles);
 
  105         if (angles.size() != 3) 
return -1;
 
  106         for (
int i = 0; i<3;i++) ang[i]=angles[i];
 
  113         const vector<double> defaultAngles(3,0.);
 
  114         const vector<double>& angles = GetRootNode()->GetElementDouble(
Box::_anglesTag,defaultAngles);
 
  115         if (angles.size() != 3) 
return -1;
 
  116         for (
int i = 0; i<3;i++) ang[i]=(
float)angles[i];
 
  124         for (
int i = 0; i<3;i++) ang.push_back(angles[i]);
 
  125         return GetRootNode()->SetElementDouble(_anglesTag, ang);
 
  132         for (
int i = 0; i<3;i++) angl.push_back((
double)angles[i]);
 
  133         return GetRootNode()->SetElementDouble(_anglesTag, angl);
 
  138         GetRootNode()->SetElementDouble(_anglesTag, vals);
 
  147         const vector<long> defaultTimes(1,0);
 
  148         return( GetRootNode()->GetElementLong(
Box::_timesTag,defaultTimes));
 
  160         if (numTimes > GetTimes().size()) 
return;
 
  161         vector<long> times = GetTimes();
 
  162         times.resize(numTimes);
 
  165         vector<double>defaultExts(6,0.);
 
void Trim(int numTimes=1)
 
3D or 2D box with options for orientation angles and extents changing in time. Intended to be used in...
 
void SetTimes(const vector< long > ×)
 
int SetAngles(const double angles[3])
 
const vector< long > & GetTimes()
 
static const string _boxTag
 
static ParamsBase * CreateDefaultInstance()
 
const vector< double > & GetLocalExtents()
 
Nodes with state in Xml tree representation. 
 
int SetAngles(const float angles[3])
 
int GetAngles(float ang[3])
 
static const string _extentsTag
 
void SetAngles(const vector< double > &vals)
 
int GetAngles(double ang[3])
 
static const string _timesTag
 
static const string _anglesTag
 
const vector< double > & GetAngles()